GAME INTRO
Special Property Combinations & Tactical Force!
So I, Chocolate Sister, have taken the Dr. Anson's research and made this report on All the Special Property Combinations
& Tactical Force!
for all you heroes




Come take a look now, it will help you!
- Tactical force -
Force Name Requirement & Effect
Burning Courage Activation requirement: Min. 90% achieved in Go All Out
Activated effect: Increased Shooting damage in the next round
Charged Defense Activation requirement: Use 1 Anti-melee, 1 Anti-shooting
Activated effect: Increased energy in the next round
Assault Tactics Activation requirement: Use 2 Melee successively
Activated effect: Increased Melee damage in next round
Melee Combat Activation requirement: Use 2 Anti-melee successively
Activated effect: Increased Strike damage in next round
Blitzkrieg Activation requirement: First attack
Activated effect: Increased attack damage in first round
Bombardment Activation requirement: Use 2 Shooting successively
Activated effect: Increased Shooting damage in next round
Frontal Attack Activation requirement: Use 1 Anti-melee, 1 Anti-shooting
Activated effect: Increased Melee damage in next round
Aimed Shot Activation requirement: Min. 400 points achieved in Fight for Max Power
Activated effect: Increased Shooting damage in next round
Combined Arms Activation requirement: Use 1 Melee ,1 Shooting
Activated effect: Reduced damage received for next round
Long Range Battle Activation requirement: Use 2 Anti-shooting successively
Activated effect: Increased Shooting damage in next round
System Correction Activation requirement: Level Up 3 times
Activated effect: Reduced damage taken
Energy Pulse Activation requirement: First attack
Activated effect: Increase energy
Forceful Momentum Activation requirement: First attack
Activated effect: Boost ability
Ambush Activation requirement: Rear attack
Activated effect: Boost ability
Rebound Tactic Activation requirement: Use 2 Anti-melee successively
Activated effect: HP increased for next round
- Special Property Combinations -
he earth and that we breathethe ground in large and well-organized social groups
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AIR
ANT
ANN
ANS
ART
ARE
ASS
ATA
EAR
EAT
ENT
ERA
ERE
ERR
ERN
ERI
EST
ETA
INN
ION
IOS
IRE
IRN
ISO
ISR
ITS
ITA
NET
NER
NOR
NOT
OAR
OAT
ONE
ORE
RAT
ROE
ROT
SEA
SEE
SET
SEN
SIR
SIT
SIN
SON
SOS
TAN
TAR
TEA
TEN
TIE
TIN
TOE
TON
TOO
TTO